Members get a snapshot view of new Long Now content with easy access to all their member benefits.
Published monthly, the member newsletter gives in-depth and behind the scenes updates on Long Now's projects.
Special updates on the 10,000 Year Clock project are posted on the members only Clock Blog.
Filmed on Tuesday July 27, 02010
Jesse Schell is a professor at Carnegie Mellon's Entertainment Technology Center, CEO of Schell Games, and author of The Art of Game Design. Formerly he was chair of the International Gems Developers Association and creative director of the Disney Virtual Reality Studio.
Games perpetually revolutionize computer use toward denser interaction with the human mind. To do that, they perpetually revolutionize themselves. Understanding the next frontiers of the genre is one way to understand where society is going.
In this talk Jesse Schell explores the social, cognitive, and technological trends in computer game design and use.
Jesse Schell is the CEO of Schell Games, the author of the authoritative text, The Art of Game Design: A Book of Lenses, and a Professor of Entertainment Technology at Carnegie Mellon, specializing in Game Design. At Walt Disney, he was Creative Director of the Imagineering VR Studio.
In a glee-filled evening, Schell declared that games and real life are reaching out to each other with such force that we might come to a condition of "gamepocalypse---where every second of your life you're playing a game in some way. He expects smart toothbrushes and buses that give us good-behavior points, and eye-tracking sensors that reward us for noticing ads, and subtle tests that confirm whether product placement in our dreams has worked.
The reason games are so inviting is that they offer: clear feedback, a sense of progress, the possibility of success, mental and physical exercise, a chance to satisfy curiosity, a chance to solve problems, and a great feeling of freedom.
Accelerating technology has made some people give up on predicting the future, Schell said, but in fact it should make us much better predictors, because we get so much practice in finding out so quickly whether our predictions are right or wrong. He feels confident in predicting a number of driving forces that will make games subsume all other media and occupy ever more of real life. They are:
Asked in the Q&A about short versus long games, Schell noted that massive multiplayer games have such scale and scope and offer such endless new goals and progress along with their social intensity that World of Warcraft now has 10 million players. We may well be passing our avatars on to our children and grandchildren.--Stewart Brand
Condensed ideas about long-term thinking summarized by Stewart Brand
(with Kevin Kelly, Alexander Rose and Paul Saffo) and a foreword by Brian Eno.
David and Abby Rumsey • Kim Polese • The Kaphan Foundation • Garrett Gruener • Scorpio Rising Fund • Peter Baumann • Brian Eno • Greg Stikeleather • Cameo Wood • Ping Fu • Peter Schwartz • Lawrence Wilkinson • Ken and Maddy Dychtwald • Future Ventures • Ken and Jackie Broad • AtoB • WHH Foundation • Stewart Brand and Ryan Phelan • Jackson Square Partners Foundation • The Long Now Members
We would also like to recognize George Cowan (01920 - 02012) for being the first to sponsor this series.Would you like to be a featured Sponsor?
Seminars About Long-term Thinking is made possible through the generous support of The Long Now Membership and our Seminar Sponsors. We offer $5,000 and $15,000 annual Sponsorships, both of which entitle the sponsor and a guest to reserved seating at all Long Now seminars and special events. In addition, we invite $15,000 Sponsors to attend dinner with the speaker after each Seminar, and $5,000 Sponsors may choose to attend any four dinners during the sponsored year. For more information about donations and Seminar Sponsorship, please contact firstname.lastname@example.org. We are a public 501(c)(3) non-profit, and donations to us are always tax deductible.
The Long Now Foundation • Fostering Long-term Responsibility • est. 01996 Top of Page